Tuesday, February 8, 2011

Enabling DLNA Devices to Work With Non-DLNA Devices and Services

How can you get most of the home media devices to discover and communicate with each other? Angela Scheller from Packet Video explained to me during the CES show that there are hundreds of types of connected devices that do not have DLNA (such as gaming consoles, computers that have UPnP). To enable these devices to work with DLNA devices, Packet Video has created TwonkyServer™. This intelligent server provides DLNA services, enhanced services, and can bridge non-DLNA devices to other DLNA and non-DLNA home media devices. The Twonky™ system uses the DLNA media management model that contains media servers (storage), control points (detection, navigation, and control), and renderers (conversion). Packet Video has designed the system to use a limited amount of resources (memory and processing power) which makes it usable in devices that have low power consumption requirements such as mobile telephones, tablet computers, and portable media players. It can be setup to contain a mixture of pre-defined navigation trees and customized indexes. The system also allows users to enter their own identification and classification tags which can improve the overall user experience.

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